Alice In Videoland by Jedi
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- 80*&"XBCEFGHJPPUP CCBBJ 0 - HIGH SCORES - 1. 4. - 2. 5. - 3. 6. - 9. FJA 4675 24. JIM 880 - - .MMMMMM - EQQQQQ - MQQ - HPX BJRZ"DLT/$FNV^& - 5SAVING HIGH SCORES - 80*&"XBCEFGHJPPUP CCBBJ 0 - HIGH SCORES - 1. 4. - 2. 5. - 3. 6. - 2. JIM 9710 17. JIM 170 - C 460 30. - - KSEMMMMMMMMM - .MMMMMM - EQQQQQ - RMQQ - AHPX BJRZ"DLT/$FNV^& - 5SAVING HIGH SCORES -
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**** COMMODORE 64 BASIC V2 **** 64K RAM SYSTEM 38911 BASIC BYTES FREE READY. LOAD"ARCTIC SHIPWRECK",8,1: SEARCHING FOR ARCTIC SHIPWRECK LOADING READY. RUN - - - - - - - / COMMODORE 1983 - - (F1) SPEED OF WIND: 00 - PRESS FIRE TO START - SCORE:00290 HIGH:00000%:03 ]^_ - 89 $(,SCORE:00290 HIGH:00000%:03 ]^_ - - - - - - - - - JEDI CRACKWARE - - / COMMODORE 1983 - - (F1) SPEED OF WIND: 00 - PRESS FIRE TO START - 0 PNMLKJIHFDBAAABBBCCDDEEFFGG -
- AEBFQUCGIMRVJNY]KOSWZ^[_ - OW ! - EGIN - ONTINUE - ARTH ! - ESTROYED! - AUCER - NERGY - VERYBODY ? -
. - - . . . - + . * - . - . : ... . - . . . * . : - - - STRENGTH - - SCORE - - DAN - HI SCORE - - HI DAN - *** PRESS ANY KEY TO START *** - THE - OF THE - - - BY JOHN ORTHEL (C)1983 PHANTOM SOFTWARE C - - - - - - - - - - - - - . - - - - - - - - - - - - . - - . . . - + . * - . - . : ... . - . . . * . : - - - STRENGTH - - SCORE - - DAN - HI SCORE - - HI DAN - *** PRESS ANY KEY TO START *** - ?BAY AJOHNA AORTHELA - (CA)1983 APHANATOM ASOFATWARE 0CA - A C. C. B. A*A B. G: A - ,*C APRESS AANAY AKAEY ATO ASTART A*C F -
**** COMMODORE 64 BASIC V2 **** 64K RAM SYSTEM 38911 BASIC BYTES FREE READY. LOAD"AXIS ASSASI - BCACCOOOB -
THE GAUNTLET RUN TOWARD THE TEMPLE DODGING SPEARS THROWN FROM EITHER SIDE. PULL BACK ON THE STICK TO DUCK, PUSH FORWARD TO JUMP. THE STAIRS RUN UP THE STAIRS OF THE TEMPLE WHILE STONE BLOCKS ARE ROLLED DOWN AT YOU. PUSH LEFT & RIGHT ON THE STICK TO MOVE. THE TEMPLE ENTER THE TEMPLE THROUGH A SERIES OF ROOMS PROTECTED BY VARIOUS DEVICES. HOLD STICK LEFT TO STOP, RIGHT TO JUMP. THE VERMIN PASS THRU THE DARK HEART OF THE TEMPLE AVOIDING THE FRIENDLY FAUNA OF MEXICO. PUSH UP FOR HIGH JUMPS, BACK FOR LOW. HOPAZTEC THE EXIT FROM THE TEMPLE IS COVERED WITHBOOBY-TRAPPED TILES.JUMP FORWARD, BACK OR SIDEWAYS TO FIND A SAFE PATH ACROSS. PIRANHA SWIM THE LAKE IN ANY DIRECTION AND DIVE (FIRE BUTTON) FOR A SECOND TO AVOID THE MAN-EATING FISH. BUT KEEP GOING FORWARD. THE BRIDGE FREEDOM IS A HOP,SKIP & JUMP AWAY ACROSSA NARROW BRIDGE OVER A DEEP RAVINE. BACKIS A LOW JUMP,LEFT--MEDIUM,FORWARD-HIGH. - ABCDEFG HIJKLMNOPQR STUVWXYZ[/]^_! "#$%&'()*+,-./0 123456789:;<=>? - - - - - - - - - - - - - - - - - - - - - J*KKO - SELECT -ONE PLAYER - PRESS KEY F1TWO PLAYERS- PRESS KEY F3 LEVELPHASESCOREPRESS FIRE BUTTON TO STARTPLAYER 1PLAYER 2 -